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pygaze._keyboard.pygamekeyboard.PyGameKeyboard Class Reference
Inheritance diagram for pygaze._keyboard.pygamekeyboard.PyGameKeyboard:
pygaze._keyboard.basekeyboard.BaseKeyboard

Public Member Functions

 __init__ (self, keylist=settings.KEYLIST, timeout=settings.KEYTIMEOUT)
 
 set_keylist (self, keylist=None)
 
 set_timeout (self, timeout=None)
 
 get_key (self, keylist='default', timeout='default', flush=False)
 
- Public Member Functions inherited from pygaze._keyboard.basekeyboard.BaseKeyboard
 __init__ (self)
 

Public Attributes

dict key_codes = {}
 
list klist = None
 
 timeout = timeout
 

Constructor & Destructor Documentation

◆ __init__()

pygaze._keyboard.pygamekeyboard.PyGameKeyboard.__init__ ( self,
keylist = settings.KEYLIST,
timeout = settings.KEYTIMEOUT )

Member Function Documentation

◆ get_key()

pygaze._keyboard.pygamekeyboard.PyGameKeyboard.get_key ( self,
keylist = 'default',
timeout = 'default',
flush = False )
        Wait for keyboard input
        
        arguments

        None
        
        keyword arguments

        keylist --  list of keys that are allowed (e.g.
                    ['1','a','enter']), None to allow all keys or
                    'default' to use klist property (default = 'default')
        timeout --  time in milliseconds after which None is returned
                    when no keypress is registered (default = None);
                    None for no timeout or 'default' to use the timeout
                    property (default = 'default')
        flush       --  Boolean indicating if all input from before
                    calling get_key should be ignored, if set to
                    False keypresses from before calling this
                    function will be registered, otherwise every
                    keyboard input from before calling this function
                    will be flushed (default = False)
        
        returns

        key, presstime  --  key is a string, indicating which button has
                        been pressed or None when no key has been
                        pressed
                        presstime is the time (measured from
                        expbegintime) a keypress or a timeout occured

Reimplemented from pygaze._keyboard.basekeyboard.BaseKeyboard.

◆ set_keylist()

pygaze._keyboard.pygamekeyboard.PyGameKeyboard.set_keylist ( self,
keylist = None )
        Set a list of accepted keys
        
        arguments

        None
        
        keyword arguments

        keylist --  list of keys that are allowed (e.g.
                    ['1','a','enter']) or None to allow all keys
                    (default = None)
        
        returns

        None        --  sets klist property

Reimplemented from pygaze._keyboard.basekeyboard.BaseKeyboard.

◆ set_timeout()

pygaze._keyboard.pygamekeyboard.PyGameKeyboard.set_timeout ( self,
timeout = None )
        Set a timeout (in milliseconds)
        
        arguments

        None
        
        keyword arguments

        timeout --  time in milliseconds after which None is returned
                    on a call to get_key method when no keypress is
                    registered (default = None)
        
        returns
        
        None    --  sets timeout property

Reimplemented from pygaze._keyboard.basekeyboard.BaseKeyboard.

Member Data Documentation

◆ key_codes

dict pygaze._keyboard.pygamekeyboard.PyGameKeyboard.key_codes = {}

◆ klist

list pygaze._keyboard.pygamekeyboard.PyGameKeyboard.klist = None

◆ timeout

pygaze._keyboard.pygamekeyboard.PyGameKeyboard.timeout = timeout

The documentation for this class was generated from the following file: